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Practical Character Physics for Animators

Practical Character Physics for Animators
학술지명 IEEE Computer Graphics And Applications ISSN 0272-1716
SCI 유무 SCI 게재연월 2011-07 Vol. 31 No. 4
표준화된 순위정보영향력지수 68.27 IF 1.228 Citation 6

Practical Character Physics for Animators
국제공동연구 Institute for Creative Technologies(USA)
저자 Ari Shapiro, Sung Hee, Lee
초록
This system lets animators improve unrealistic motions in 3D animation by visualizing motions’ physical properties such as the center of mass, angular momentum, and zero-moment point, and by comparing the original created path to a generated physics-based path. Animators then modify the original path to match the generated path.
keyword 3D character animation, Practical Character Physics

Practical Character Physics for Animators
과제명 HMD 착용 사용자 간 사실적 손-증강 객체 상호작용을 지원하는 관심 객체 기반 4D+ 확장공간 컨버전스 기술
연구기관 광주과학기술원 연구책임자 우운택